• Possess Me, Satan
  • Possess Me, Satan
  • Possess Me, Satan
  • Possess Me, Satan

Possess Me, Satan

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How To Play

  • One person chooses to be the host SATAN and builds a deck using the remaining roles. Make sure there is one GHOST role.

    Don't forget that even Satan gets their own special role. Put on the included DEVIL HORNS.

  • During LIGHTS OUT Satan will open the eyes of players with LIGHTS OUT abilities one by one. This is where the Ghost makes their kill.

    Good hunters try to find out who is possessed by the Ghost. Evil hunters protect the ghost at all cost.

  • When Satan announces the lights are on, everyone opens their eyes. Did someone die when the lights went out? Satan will inform the group.

    Everyone, even the dead, can now discuss what they might have learned with their ability. But many roles have reasons to lie.

  • When it's LIGHTS ON the group can perform one exorcism.

    One person has to be nominated and another has to "second" that nomination. If that happens then Satan will hold a vote to exorcise that player.

    If it passes then that player dies. Did you kill the ghost or just an innocent player?

  • Investigators win if they successfully exorcise the Ghost player.

    The Ghost and Evil Agents win if only evil is left or just the Ghost and one non-evil player.

    A Loner wins if they fulfill their specific win condition.

    Chaotics can't win. They are a stress-free role that just causes chaos.

    Satan can win as well if their "Satan's Pick" is alive and on the winning team at the end.

What's In The Box?

See you soon...